"Seven: The Days Long Gone" is an open-world, isometric roleplaying game (RPG) that is currently in the works. Developed by IMGN. PRO, the group plan to release the game sometime in December. So far the game has been announced for the PC. It is uncertain whether or not it will be coming to other consoles.
Set in the Vetrall Empire, players will jump into the shoes of master thief Teriel. After one of his heists takes a turn for the worse, Teriel is taken aboard an airship and brought to the prison island of Peh. The game will follow Teriel's adventures on the prison island, and players will have the choice to help or exploit the various people who cross paths with Teriel throughout the duration of the game.
Players will have to cope with Teriel's life on Peh, but to make things even more complicated, there's a daemon inside Teriel's head and it seems as if the creature is trying to influence his actions.
According to Steam and the game's official website, here are some of the things it has to offer.
A "vibrant open-world from an isometric perspective." Players will be able to have Teriel, run, leap, climb and explore the island of Peh. Players can go wherever they want, and the only thing stopping them are the guards, the monsters, and the other hostile characters in the area.
"Seven: The Days Long Gone" will also cater to different play styles. Those who prefer a sneaky, thief-like approach can opt for sticking in the shadows and assassinating people when they least expect it, and those who want action, they can ditch the sneaky approach and choose a more head-on play style. The enemies and people in the area will adapt to the choices the player makes.
Game mechanics aside, "Seven: The Days Long Gone" also contains a colorful cast that players will be able to interact with. There are differing factions as well that the player will be able to choose between. Alongside the characters' is a plot that puts the fate of the empire in Teriel's hands.