'SCUM' news: Dev video explains new gameplay mechanics involving wetness

Promotional image for "SCUM" Steam

The developers of "SCUM" are taking roleplay survival to another level, as they have unveiled a video detailing how the game's wetness system works.

Developer Gamepires, with its spokesperson named John Dick, have uploaded a pre-alpha version video featuring the wetness mechanic in the survival simulator game. In the video, the level of wetness a player character has accumulated in the course of the game actually plays a key role in survival, much like other mechanics, and when ignored, can actually have dire consequences.

Most apparent is how wetness can affect the weight of the gear. Being soaked in water or drenched in rain will add a significant amount of weight to clothes which are not waterproof such as pants or jackets, while raincoats provide the best solution, much like in real life. This makes it so players will have to rely on a specific piece of equipment for a specific scenario and not just don bulletproof vests or tactical jackets all the time.

The most significant effect of wetness in "SCUM," however, is its impact on the immune system of the player character. Being wet for too long will leave players vulnerable to cold, which will, in turn, adversely affect the physical capabilities of their characters, hence the need for vitamins or at the very least, a way to keep warm. As such, other players can take advantage of this, and lacking weapons are no excuse for making life difficult for others since they can find ways to make opponents wet to impede them.

Thankfully, the developers of "SCUM" have made it so the game's sunlight and sources of light will also emit the appropriate heat for clothes, gear, and skin to dry and will provide relief for wet and cold player characters. That said, this will leave them vulnerable to attacks from other players since they will have to take off their wet equipment and with for them to dry.

Other underlying systems of wetness in "SCUM" also included a simulation of osmosis, which is the movement of solvent molecules through membranes, like how water seeps through clothing. This means the game also simulates how liquids behave, and it also means that only parts touched by water get wet.

Players will be able to experience this advanced simulation of open-world survival once "SCUM" gets released sometime during the first quarter of 2018.