
The latest update for "Call of Duty: Infinite Warfare" has been released, fixing things up in the multiplayer side of things and the "Zombies in Spaceland" mode.
The Volk was nerfed in the form of a reduced damage range and hip fire accuracy, and it now has more violent aiming down sights view kick, which means it has greater recoil.
Thanks to the patch, "Call of Duty: Infinite Warfare" scorestreaks will now give team score based on the basis of the owner's location in Frontline.
For the Infected mode of the Infinity Ward shooter, it should now always turn the initial infected to normal infected if a survivor commits suicide.
Changes on the Frost map via the "Call of Duty: Infinite Warfare" patch will come in the form of the ability to spawn additional out of bound trigger to catch dropped bombs by sub wall run.
Gamers will also no longer have issues with the rigs as they will now be unlocked no matter which rig package is disengaged. Other fixes in the multiplayer mode involve the crash in the wild and the issue on the split screen weapon streaming.
For the "Zombies in Spaceland" mode of "Call of Duty: Infinite Warfare," the patch primarily allows players see an upgrade splash when they rank up in a weapon.
Another important tweak is that the solo game will not end unless The Hoff is active. Speaking of which, the patch now also correctly handles Coupon Clipper FnF card when utilized in The Hoff V3.
Thanks to the patch, players will no longer get to rank up weapons quickly than they should, and they will be able to double jump after respawning themselves from death via kill trigger.
The complete patch notes can be read on the game's Reddit community page, while the patch specific to the PC version of "Call of Duty: Infinite Warfare" is detailed on its Steam community page.
In other news, "Call of Duty: Infinite Warfare" is being offered on Amazon UK with the Xbox One S 500 GB console for £259 as part of the Black Friday 2016 shopping celebration.